I am an achievement driven person whose goal is to learn and improve. Loving technology and having passion and drive to create things, led me to assembling my own computer, building an electric guitar and best of all, experiencing the thrill of creating video games.
• Ability to collaborate in a small, productive development team.
• Experience including event-driven programming, and 2D character animation.
• Design controller for games to suite user experience.
• Troubleshoot and resolve problems or errors encountered.
• Passion and enthusiasm for games development.
• Creativity and open-mindedness.
• Desire to learn new skills.
• Game Creations Bellow!
• Responsible for developing mobile applications for both Android and iOS using Xamarin Forms and Visual studio in C#
• Designed, developed, tested, and deployed mobile applications.
• Extensively worked with Xaml file in Xamarin IDE for user interface.
• Knowledge on Microsoft .NET Design Pattern MVVM (Model-View-View-Model).
• Cyprus Weather android application example: Click here!
• Builed a Shopify website with proficient ecommerce plugins
• Developed sales strategies and marketing plans.
• Created a social media presence by creating and maintaning Facebook, Pinterest and Instagram pages
• Monitored operations and quality control.
• Followed latest market trends.
• Personal project: https://claim-games.github.io/
• Tip Cleaning (cleaning services): http://tip-cleaning.com/
• Partias Woodworks: https://partiaswoodworks.com/
A Puzzle game that you need to collect all stars and get to the finish line!
A 2D Mobile game that you have to balance boxes to progress to the next level!
A replica of the original mobile game "helix jump" made with improved performance!
A 2D unique platformer game created at scripting for game development class
A team of 5 randomly assigned pepole made a beautiful creation for the Global Game jam in 2020!
Designing and developing video games, is an amazing experience.
Ideas! Before begining the development of a game, a game idea is needed. Let the game design minds run free! 2D? 3D! Type? features! ... character? location.. target audience?.. All these questions need to be answerd!
Found an Idea? Solidify it! Find the narrative of the story and backstories, relationships, art styles of the game, physics.. What is the "fun factor" of the game?
Okay.. Fun part begins! Creating & Iterating designs to bring your game ideas to life. All visuals, audio level designs, and initial coding is brought forward.
Playtesting prototypes to find bugs, wonky mechanics and most importantly.. finding out if your game is Fun!